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#Mechwarrior 3 emulator classic reload mod#
In the meantime, the mod is in a holding pattern until we see Heroes of the Inner Sphere.
#Mechwarrior 3 emulator classic reload update#
That might take a while even if PGI releases the editor update on time in the spring.
#Mechwarrior 3 emulator classic reload mods#
Since mods like MercTech And MechWarrior 5: Reloaded are so popular, the MechCommander Mercenaries team wants to release MCM as a standalone mod so that it can play nice with other mods.

It’ll be “a little more complicated than just MW4‘s mechlab,” writes yrrot, mentioning that they want to deal with certain issues like hardpoint inflation.

Redditor yrrot gave us an update a few weeks ago that showed a brand new drop pod model ready for game integration as well as a new repair vehicle that’ll let you do battlefield repairs while your ‘Mechs are on deployment.Īnother planned feature is a Mechlab overhaul that adds more MechWarrior 4 elements over what we have in MechWarrior 5. This means expected editor updates have also been delayed which means work on MechCommander Mercenaries has stalled (that’s the mod that turns MechWarrior 5 into an RTS styled after the classic MechCommander games).īut not all work has ceased on MechCommander Mercenaries. On the plus side, MechWarrior 5 is also getting an Xbox Series X version that’ll bring MechWarrior back to consoles for the first time since MechAssault. Speaking Of MechCommander, MechCommander Mercenaries Update Delayed Until MechWarrior 5 Spring ReleaseĪs we’re all aware, PGI has recently been acquired by EG7 and that led to a delay on the release of Heroes of the Inner Sphere, the first major update to MechWarrior 5: Mercenaries, as well as a delay on the Steam release. Just like Darkest Hours, everything is downloadable as a standalone game. Best of all, there’s no need to have the original game. You can download the whole thing over on ModDB and take a look at the differences between Prometheus and Darkest Hours on this comparison post here.
#Mechwarrior 3 emulator classic reload full#
RizZen also needs to finish the story writing and full briefings for each of the missions, which are planned for future updates. There’s also new voice packages planned for various new MechWarrriors, although the current beta release only has one of them recorded so far. It’s also got all eight Darkest Hours campaigns, for a total of 89 missions. What started as a passion project due to COVID-19, RizZen describes Prometheus as the version of MechCommander Gold “I would like to have done in the first place while starting to mod MechCommander wayback 2016.” It will eventually contain an absolutely astonishing 200 missions, but so far the beta release just has 33 of the planned Wolf campaign. This time he’s straying away from the Inner Sphere and goes fully into Clan Wolf territory with a brand new Wolf-themed expansion. RizZen, the guy responsible for the fantastic Darkest Hours expansion of MechCommander Gold, has once again returned with a new expansion: Prometheus. We start off the January news with a piece of news I missed from last December because it came out over Christmas and I was knee-deep in the nog, if you know what I mean. MechCommander Gold: Prometheus Gets Beta Release Here’s all the news worth knowing for January. On the plus side, BattleTech is still here, and it’s still great. There’s a new president, there’s a new sense of calm and orderliness that-ah, sorry, I’m being told that only one of those things is true and that we’re still in the middle of a global pandemic that’s killing thousands on the daily. Welcome to 2021! It’s a new year, and that means new beginnings.
